![]() ![]() It has some fairly light rules for vehicular combat, as well as stock templates for common road vehicles. It was a sourcebook for Big Eyes Small Mouth 1e intended to cover guys and gals with cars and guns genre of anime. ![]() Well, the first thing that comes to mind is Hot Rods and Gun Bunnies. Shotgun 2-5 (but double armour effects)Īdd an experience system if you want to do a longer campaign, although the dice mechanics will be pretty low resolution so experience will be slow.I just did a straight 1D6+Mods over some difficulty level IIRC. Stat and skill rolls are + modifiers to roll. ![]() Give characters some points (maybe 6) to spread amongst skills. Skills - Drive (obviously), shoot, street smarts, crap artistry, survivial, mechanic, medic, fighting - whatever other skills you want to make explicit.Allocate a few points, with 0 points defaulting to +0. Do some sort of basic stats/skills - Strength, Agility, Smarts, Toughness or something like that.Characters have about 3 HP each, and can wear one or two points of armour.It's not a role playing system as such, although it's not hard to tack a basic personal combat and skills system onto it (which I did once): It's really designed for Mad Max style car duels. Original: Sadly, I think it's out of print now, but Car Wars does exactly that, and it's quite fun as long as you don't mind the requirement for maps. Edit: It looks like there might be some sort of re-release of Car Wars 4th ed, which (according to the Wikipedia article) has some role playing material as well. ![]()
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